Two drivers.
One pass.
One winner.
Persistent 1v1 ranked touge for Assetto Corsa. Challenge any driver on the pass, climb the ladder, run it back.

How a battle is decided
Two rounds on the same pass. You lead one and chase one; roles swap in between.
- Chaser overtakes
- Get past, then cross the line first, or pull out the gap the track calls for.
- Leader runs away
- Break the tow and open the gap past the track's limit. The Chaser is dropped.
- Tiebreaker
- Both rounds glued together? The Chaser who ran the smallest gap behind takes the battle.
The HUD, in the car
Live gap, instant results and challenges on the fly. The real Touge Shobu HUD, drawn over the road.
Latest battles
All activityLoading the latest results…
Stay in the tow. Apply pressure. Wait for the gap.
Three ways to run the pass
Top of the ladder
Full rankingsSee you on the pass.
Join through Content Manager and challenge anyone from the in-game Hub. Rematches, results and rivals live in Discord. First time? Setup takes three steps.
Cat and mouse,
settled in two rounds.
Every battle is a 1v1 between a Leader and a Chaser. You run two rounds and swap roles, and the driver who performs best across both takes the win and the MMR.
- Leader
- Sets the pace out front. Your job is to be clean, fast and unpredictable. Break the tow and open the gap limit to win outright.
- Chaser
- Hunts from behind. Stay in the tow, apply pressure, and overtake, then reach the line first or pull out the gap the track calls for.
How a round is won
- Overtake
- Once the Chaser gets ahead, they win the round by crossing the finish line first or, on some tracks, by opening a set gap over the Leader.
- Runaway
- If the gap between Leader and Chaser exceeds the track's gap limit, the Leader has broken away and wins the round immediately.
- Tiebreaker
- If both rounds finish with no overtake and no runaway, the driver who chased with the smallest gap behind the Leader takes the battle overall.
Three ways to play
Ranked battles are the heart of the server, with two solo modes to sharpen up between fights.
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1v1 Touge
RankedThe main event. Challenge any available driver from the in-game Hub, then run a two-round battle. Roles swap between rounds so both drivers lead and chase. Win and your MMR climbs; lose and it drops.
Two rounds, roles swap · Leader vs Chaser · Elo ranked
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Time Attack
SoloSolo hotlapping. Start from the pit lane and chase the cleanest run you can. Records are tracked per track, layout and car; hold one and your name sits at the top of that board.
Solo hotlaps · Records per track and car · Unranked
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Training
PracticeSet your own sector gates and drill a segment on repeat, solo and with no stakes. Click a gate, then drive through the sector at race pace until the line is muscle memory.
Custom sector gates · No stakes
Racing the clock
No opponent, no roles. Just you and the road. Time Attack is a solo hotlap mode for chasing the perfect run and putting your name on the records board.
Start from the pit lane
Roll out solo and get up to pace. Your lap is timed the moment you cross the start of the stage.
Keep it on the course
Only cutting the course throws a lap out. Clip a wall and the lap still counts, so keep pushing. Reset any time to start a fresh run.
Chase the delta
Every lap shows as a gap to the record: green under, red over. Only your single fastest clean lap is kept.
Take the record
Records are tracked per track, layout and car. Hold the fastest lap and your name sits at the top of that board.
Time Attack is unranked: it doesn't touch your MMR. It's pure pace, on your own time. Check the Time Attack board to see the records to beat.
House rules
- Trash talk is fine. Harassment and toxicity are not.
- No griefing: don't block gates, park sideways, or sabotage other drivers.
- Checkpoint cutting or lag manipulation means a permanent ban, no appeal.
Ready to run it?
You need Content Manager and Custom Shaders Patch 0.2.11 or newer; 0.3.x is recommended for no damage in free-roam. The Connect page walks you through both.
The boards.
Two ways to prove it: head-to-head MMR from ranked battles, and raw pace in Time Attack. Pick a board.
- MMR
- Your skill rating. Win ranked battles to climb, lose and it drops. The leaderboard is sorted by it, highest first.
- Safety rating
- Your clean-driving reputation, from 0 to 100, so others know what to expect before they line up against you. Zero-contact battles push it up; collisions and penalties pull it down, and the lower it sits, the more your MMR gains get throttled.
- Best lap
- Only your fastest clean solo lap counts.
- Gap
- Every time is shown as a gap to the record.
- Record
- Hold the fastest lap and your name tops the board.
Get on the pass.
Two free installs, then joining is one click. Already set up? Go straight to the servers.
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Install Content Manager
The free Assetto Corsa launcher. It handles the one-click join and downloads any track or car you're missing.
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Install Custom Shaders Patch
CSP 0.2.11 or newer runs every battle mechanic and the in-game HUD. 0.3.x is recommended: no damage in free-roam. Install it from Content Manager under Settings → Custom Shaders Patch.
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Pick a server and join
Press Join on a server. Content Manager opens straight into it; missing the track or a car? It offers the download before you load in.




